Monday, April 9, 2018

Quick Hack Ideas for running a one-shot with Newbies:

Quick Hack Ideas for running a one-shot with Newbies:

Simplified DR: 5+ on 1DR6 - 1DR8 - 1DR12 - 1d20

Combat:

roll equal or under STR or DEX per usual
On Successful attack: roll weapon DR, amount is damage dealt -
Fail Weapon DR: weapon gains a notch, ammo consumed, step down die
Fail on 1d6 Weapon destroyed, ammo exhausted

Weapon Tags:
Slash: extra attack per round (rapiers, axes, "quick" weapons)
Bash: Armor breaks on successful attack (maces, hammers, heavy crossbow)
Gash: if target takes damage, treat as 0 Con (great weapons)

On failed attack: roll Armour DR.
ARMOUR DR: Pass: damage ignored but you are pushed out of position, disarmed, or knocked prone, etc.
Fail: take damage, Armour stepped down a dice
Fail on 1DR6: Armour ruined

Damage reduces CON, at 0 Con, roll 1d6, you have this many turns to get stabilized or you bleed out and die.

Armour-sets your base TEMPO (DR measuring your reaction, speed and stamina - used for initiative, chases, and exhaustion checks)

Quilt - 1DR8 Tempo 1DR20
Chain - 1DR12 Tempo 1DR12
Plate - 1DR20 Tempo 1DR8

Chases: roll using lowest Tempo of group or split up like cowards.
uses the snakes and ladders hack.

Magic
every casting attempt costs 1d6 WIS, can be offset by spell components (reduce by Wis Cost by DR - spell component is consumed in casting regardless of result)

Exploration:

modified HAZARD Dice table:

1. Encounter: roll for reaction or initiative, depending on encounter.
2. Emanation: hints and signs of encounter
3. Exhaustion: check TEMPO
4. Extinguish: Check Light sources
5. Expiration: all spells end.
6. Empty - y'all good.

Resting:

short rest: 10 minutes and a bit of food and a cool drink (check rations) restores one dice size of Tempo and 1d6 CON.

Long Rest: 4hrs of uninterrupted rest + food and Drink (check rations), restores CON, WIS, and TEMPO.

Healing:

roll under INT to stabilize a comrade at 0 CON:
pass: they are conscious,/wont bleed out.
fail: they die in your arms with pleading eyes

once stabilized: comrade must pass TEMPO check every turn to act
Pass: act with disadvantage
Fail: the pain is overwhelming, spend the turn keeping your guts from spilling out.
Fail on 1DR6: you are dead.

*short rests won't recover CON if you hit 0, only raise TEMPO
- you'll need proper medical care and a good nights rest to starting regaining CON

3 comments:

  1. Man, you need to write this all down and make it available!

    I especially like the weapons tags, the tempo mechanic, and the titles in the hazard die table. Suggestion for 6: exonerated?

    ReplyDelete
  2. Eric Nieudan thanks! Will do! Working title is Les Vagabond Violents (keeping with the alliteration motif). Gonna tweak char Gen to work with Evlyn's pocket guild. Also Exonerated is perfect, consider it stolen!

    ReplyDelete
  3. It was freely offered =D
    Looking forward to more!

    ReplyDelete