
Heirlooms 'equipment' table
1. A curse! Your blood carries something bad, like lycanthropy or passive-aggressiveness.
2. A shiny button, handed down from one generation to the next.
3. Half a map to… a treasure maybe? Hard to say until you find the other part.
4. Grandad’s axe (d6). It’s worn and badly balanced, but still serviceable.
5. A case of vintage red wine that was kept for a special occasion. Worth dR8 silver.
6. Mom’s sword (d8). It has a name, a story, and maybe a minor magic power.
7. The deed to a mine, somewhere deep in the borderlands.
8. A minor noble title (knightess, baronnet, bey, patrician...) and little else.
9. You ancestor made this arrow that never misses (d8). It also has never been shot.
10. A sizeable inheritance (gold dR12) from a distant aunt. Comes with a condition.
11. The formula for a powerful, unique spell. Worth a lot to some people.
12. A noble title (rais, viscount, duchess, khan...) and a bodyguard (dR10).
13. A huge, magic coffee maker. Makes a brew you can charge premium for.
14. The key to an archwizard’s tower and a command word to… something.
15. Scourge Slayer (d12), a powerful weapon destined to save the world. Or something.
16. The true name of a demon princess, and an incomplete set of guidelines to use it.
17. A magical, talking orchid that knows the way to a garden of wonders.
18. Divine blood, but no magical powers. You are very special to some cults though.
19. A share in a merchant company. Every year, you receive a stipend of platinum dR6.
20. The throne! At least you have a good spot on the line of succession.
Very nice!
ReplyDeleteso good! Wanna use it right away!
ReplyDeleteThank you!
ReplyDeleteAt least half of the merit goes to Paul Czege, who came up with the idea for this table.