Friday, April 20, 2018

Heirlooms 'equipment' table


Heirlooms 'equipment' table

1. A curse! Your blood carries something bad, like lycanthropy or passive-aggressiveness.
2. A shiny button, handed down from one generation to the next.
3. Half a map to… a treasure maybe? Hard to say until you find the other part.
4. Grandad’s axe (d6). It’s worn and badly balanced, but still serviceable.
5. A case of vintage red wine that was kept for a special occasion. Worth dR8 silver.
6. Mom’s sword (d8). It has a name, a story, and maybe a minor magic power.
7. The deed to a mine, somewhere deep in the borderlands.
8. A minor noble title (knightess, baronnet, bey, patrician...) and little else.
9. You ancestor made this arrow that never misses (d8). It also has never been shot.
10. A sizeable inheritance (gold dR12) from a distant aunt. Comes with a condition.
11. The formula for a powerful, unique spell. Worth a lot to some people.
12. A noble title (rais, viscount, duchess, khan...) and a bodyguard (dR10).
13. A huge, magic coffee maker. Makes a brew you can charge premium for.
14. The key to an archwizard’s tower and a command word to… something.
15. Scourge Slayer (d12), a powerful weapon destined to save the world. Or something.
16. The true name of a demon princess, and an incomplete set of guidelines to use it.
17. A magical, talking orchid that knows the way to a garden of wonders.
18. Divine blood, but no magical powers. You are very special to some cults though.
19. A share in a merchant company. Every year, you receive a stipend of platinum dR6.
20. The throne! At least you have a good spot on the line of succession.

3 comments:

  1. Thank you!

    At least half of the merit goes to Paul Czege, who came up with the idea for this table.

    ReplyDelete