"Game systems are often abstracted real-world systems, and as a result, are rarely free of politics."
I realize we may not want to discuss politics, but it might be fun to think about the existential assumptions in MM.
- What faculties you're born with is random, as is your material wealth.
- Still, you may turn your hand to anything, from gong farming to combat origami.
- You get better with age, unless you die.
That's been my real-world experience. Yup.
ReplyDeleteHmmm... I don't know. I think I've sticked to D&D politics (meritocratic, capitalist, colonialist, manifest destiny kind of thing) since that's what I've been trying to emulate.
ReplyDeleteThe absence of a gold-for-XP leveling system makes it slightly less horrible though :)