
How would you handle augments and implants (in a scifi sense)? I wrote a hack which handled them as gear. My reasoning was that I'd use them as a way of adding color, and fleshing out the setting a bit.
In mechanical terms I figured they'd work as narrow Traits.
Alternately they could be expressed as Specialist or 'Magic' training. Or just be colorful gear, no different from a hacksaw or a GPS.
Which would you prefer (including ideas I haven't thought of)?
Well using them as spells might be overcomplicated, but it would be a good way to limit the use of very powerful gear.
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