Thursday, September 27, 2018

Yes, very intriguing.

Yes, very intriguing.

Originally shared by Emmy Allen

see this? this is also super good. http://noisesanssignal.blogspot.com/2018/07/defences-vs-senses-for-system-behind.html

7 comments:

  1. It's a interesting idea indeed. I wonder what kind of systems it could lead to...

    (Were you intending on posting this to the community btw William & Polly Shires?)

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  2. Yes I was. Didn't I?

    Played another game of MM last night with two people new to the game, very well received.

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  3. William & Polly Shires Good to hear!
    I was just wondering, in case you were intending the link for a wider audience - here it's just us coffee drinkers =)

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  4. Oh yes. Just us.

    Question, and forgive me if it's been answered -- In MM, does armor soak per hit or per fight? I assumed it's per fight, and envision a specialized trait that refreshes it.

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  5. William & Polly Shires It's per fight. you only roll when first hit.

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  6. Eric Nieudan Right, I understood that but wondered about whether armor kept soaking every hit or lost points as it soaked. I found the answer in the example of play, which explains clearly that armor is lost as it soaks and recovers after an interval of rest. My bad, but it did provoke the specialized trait idea.

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  7. No worries. That trait would be fun to have!

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