Splitting and merging bags
The rules in this section don't work, at least if you use the Quick coin conversion table in Extra Shot. The mechanism for splitting bags leaves the character with less money than they started with.
Let's say you start with 1000 gp.
Using Extra Shot, this is a either electrum d12 or gold d4. Let's pick electrum. Now let's divide this into three electrum d4s. Looking at Extra Shot, these are worth 100 gp each. 700 gp just vanished somewhere in the room where the bags were divided.
Nice catch there! I didn't even look at converting back and forth.
ReplyDeleteThis table is purely for the referee to have dR values when they run existing adventures.
We have rules for splitting within the 'dR economy' (which I have changed BTW - you split by stepping the die down, symmetrically to the merging rule).
Ah, that is what I came up with too. Sometimes that method gives you more than you stayed with. But it evens out.
ReplyDeleteIdeally each entry in the conversion table should be twice as big as the previous entry.
ReplyDeleteThanks, Brett Slocum! I'll see if I can fix it when my brain has decided to work again.
ReplyDeleteI had a dream about this last night. Seriously. Just now remembered it. In my dream there was a table for joining, splitting, and converting coin bags. On the joining table, for instance, you would look up d4 on the y axis and d6 on the x axis (assuming same type of coin metal), and the intersection would tell you the resulting bag size, if possible. There was a separate table for splitting that had the dx size on the y axis and number of shares on the x axis. So going across for d12 there was 2 shares = 2d6, 3 shares = 3d4, 4 shares = np., etc. I have no idea if that would even work, but I woke up I meant to go look at the rules and try to work it out the right way rather than the way I dreamed it. But maybe such tables would be really helpful/easy.
ReplyDeleteNow if you're having stress dreams about this rule maybe I should retire it? ;)
ReplyDeleteI actually started a (big) table for coinage correspondences, but my brain gave up early in the process. That said, with the updated rule the table would be easy enough:
1d12 = 2d10 = 4d8 = 8d6 = 16d4
1d10 = 2d8 = 4d6 = 8d4
1d8 = 2d6 = 4d4
1d6 = 2d4
And then d4 = d12 of next lower value bag, as the current rule is. I like this. I can deal with the rest of the fuzziness.
ReplyDeleteBrett Slocum \o/ Victory! =D
ReplyDelete