Sharing this here in case some of youse don't follow me. (Which I'm perfectly okay with of course, you fucking monsters.)
Originally shared by Eric Nieudan
I'll be running a point crawl for the next episode of Dangers & Décisions, so I'm looking at the wilderness procedure again. This has less areas than the dungeon template, and I've fiddled with the population types as well.
So far I have (in decreasing encounter probability):
- Faction leader (in charge of the whole place)
- Invaders (outsiders that are hostile to the local faction)
- Faction members
- Locals (whether they are aligned with the faction or not)
- Predators (animals, beasts, monsters...)
- Danger (natural or magical)
- Animals (less dangerous than the predators, can be hunted)
- Visitors (peaceful or non-aligned outsiders)
- Danger (same as above - should I make two different ones?)
- Prisoners (either escaping or still in chain)
- Pests (annoying but not necessarily deadly)
- Rebels (potential ally from the faction)
I have yet to draw a map and see if I can put all these encounters in a location in a believable way. In the mean time, what do you think of the population categories? Am I missing something obvious that you'd find in overground sandboxes.
https://www.dropbox.com/s/qnsr12ez9klmvaa/Overland%20Template%20v2.pdf?dl=0
No comments:
Post a Comment