Friday, October 13, 2017

Sharing this here in case some of youse don't follow me.

Sharing this here in case some of youse don't follow me. (Which I'm perfectly okay with of course, you fucking monsters.)

Originally shared by Eric Nieudan

I'll be running a point crawl for the next episode of Dangers & Décisions, so I'm looking at the wilderness procedure again. This has less areas than the dungeon template, and I've fiddled with the population types as well.

So far I have (in decreasing encounter probability):
- Faction leader (in charge of the whole place)
- Invaders (outsiders that are hostile to the local faction)
- Faction members
- Locals (whether they are aligned with the faction or not)
- Predators (animals, beasts, monsters...)
- Danger (natural or magical)
- Animals (less dangerous than the predators, can be hunted)
- Visitors (peaceful or non-aligned outsiders)
- Danger (same as above - should I make two different ones?)
- Prisoners (either escaping or still in chain)
- Pests (annoying but not necessarily deadly)
- Rebels (potential ally from the faction)

I have yet to draw a map and see if I can put all these encounters in a location in a believable way. In the mean time, what do you think of the population categories? Am I missing something obvious that you'd find in overground sandboxes.
https://www.dropbox.com/s/qnsr12ez9klmvaa/Overland%20Template%20v2.pdf?dl=0

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