Trevor Hirst Oh I use dRs all the time when characters are part of larger battles. To me, it's easier to advocate what's happening when you're describing existing fiction though.
That's why I'm making these tables: when prepping between sessions, I sometimes find it difficult to come up with explanations for faction rolls.
A couple years ago I wrote some rules for large battles the characters were part of... Trying to capture the feel of momentum swings and how the PCs would influence them. It was ok, but dR is like a momentum mechanic already!
Note that the results assume violent conflict. You'd have to interpret them in the case of factions that aren't trying to butcher each other.
ReplyDeleteI am going to try this out! dR seems like an easy way to resolve some mass combat
ReplyDeleteTrevor Hirst Oh I use dRs all the time when characters are part of larger battles. To me, it's easier to advocate what's happening when you're describing existing fiction though.
ReplyDeleteThat's why I'm making these tables: when prepping between sessions, I sometimes find it difficult to come up with explanations for faction rolls.
A couple years ago I wrote some rules for large battles the characters were part of... Trying to capture the feel of momentum swings and how the PCs would influence them. It was ok, but dR is like a momentum mechanic already!
ReplyDeleteTrevor Hirst It's purely accidental! I can't even claim the idea of using dRs for faction turns. Someone suggested it ages ago :)
ReplyDelete