Macchiato Monsters Dungeon Template and Exploration Procedure
So I finally playtested that thing and it seemed to work. I'll do some more breaking in, but in the meantime here is a link if you're interested. Here is how it works.
Prep work:
- Draw/use a dungeon with at least 10 areas.
- Number them according to importance. This is important because you will roll the encounter risk die using the room numbers as a wandering monsters table.
- Populate. Use the words in grey as guidelines for the type of occupants or dangers. It's good to have even numbers so that you can roll the corresponding die for random encounters.
- Think of a cool event for when the dR is stepped down to nothing.
- Jot down a couple of ideas for unguarded resources or treasure.
Procedure:
- You start with an encounter die of dR12.
- Roll the dR on the table every time the characters spend time doing something, make noise, and enter empty areas.
- If you get an encounter, roll the dR again and use the room numbers. The PCs encounter a fraction of the room's occupants, or an effect of their presence.
https://www.dropbox.com/s/ccpcl00qj39y3oi/DungeonTemplateMM.pdf?dl=0
Earmarked for later!!
ReplyDelete.
ReplyDeleteI like this a lot! A version with a grid in the map area would be awesome too, for those of us who need the lines for scales :).
ReplyDeleteThe template is wonderful though. I think this could almost be adapted for overland travel as well with some minor mods to the Encounter Risk table (maybe change the "light" references to Weather events?).
ktrey parker I wanted to add a grid but MS Word didn't let me :) The next version will have one.
ReplyDeleteIt would probably work for surface crawls, but that would make a lot of my previous work obsolete... I'm sure I'll try anyway.
Eric Nieudan If it's a shape in word, maybe a good graph paper image as a picture background will work: en.wikipedia.org - Graph paper - Wikipedia
ReplyDeleteDefinitely don't throw out the previous work, I'm thinking less "procedural" and more "keyed to specific wilderness locations." Part of me wants to follow a similar format to this for my hexes...
ktrey parker Strangely I couldn't figure out how to add a background image (which is what I've been doing for MM In Libreoffice). Maybe I'm not using the right kind of shape...
ReplyDeleteI have something similar for sandboxes, but this would work perfectly for pointcrawls and inside hexes.
Eric Nieudan Been ages since I messed with Libreoffice... I wanna say it's right-click shape and Area, then Bitmaps --> Import to insert an image, but don't take my word for it (may be different in a Drawing versus a Text Document).
ReplyDeletektrey parker Thanks! I'll make it work somehow when I have time to actually try =)
ReplyDeleteNice ! I'll try that asap.
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